Back to  Projects



NINE  COLORED  DEER
AIGC Experimental Short Film,  2026



Role              Creative Direction & Production  
Format        AI assisted Short Film  
Tools            Blender,Nano Banana Pro,Kling
Year              2026


OVERVIEW


An experimental short film reconstructing the ancient "Nine Colored Deer" myth through AIGC and complex 3D visual storytelling. The project constructs a post apocalyptic ecosystem defined by Dreamcore and bioluminescent aesthetics, visually exploring the proliferation of human desire, the dissolution of consciousness, and the unpredictable causality of natural laws.




CREATIVE DIRECTION


   

This project reinterprets the classical Nine Colored Deer myth within a speculative post human future, examining the relationship between digital life, psychological space and the consequences of human desire.Its visual language combines green futurism, Dreamcore and bioluminescent imagery to construct an alluring yet unstable digital ruin. As the environment shifts from abundance to distortion and silence, it materialises the psychological pressure of pursuing illusory wealth and gives the narrative’s moral causality a coherent spatial form.

The Nine-Colored Deer and Pale Dancer were developed through Blender studies and detailed reference sheets defining their proportions, silhouettes, materials, expressions and movement. These visual rules maintained consistent character identities across generated keyframes and animated sequences.




TECHNICAL DEVELOPMENT



Story script:
Scripting and storyboarding to define the chronological sequence of the film
Environment Design:
Utilizing sketches and style reference conditioning to dictate keyframe output
Keyframe sketch:
Generating environmental space to stabilize the transition from stills to final animation.






KEYFRAME IMAGES











INITIAL VERSION:3D& VR NARRATIVE EXPERIENCE







The initial iteration of Nine Colored Deer was natively modeled, rigged, and rendered entirely within Blender. Adapted from the traditional myth, this version was designed as a fully immersive VR experience, allowing users to navigate the spatial 3D environment and physically journey toward the narrative's conclusion.


Back to  Projects